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P5-Dynamic

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P5,js

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  P5.js

3 Games Enjoy

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  I don’t often play games on the computer. I play more puzzle games on my mobile phone. I prefer games that are simple and don't require brain use, so they are all simple moving positions, you can connect objects into 3 or 5, and then disappear. Or the same object disappears after being paired successfully. This kind of game that does not require brain use makes me feel very relaxed. 1.Happyelements This game is popular in China.It has been shown in some TV series.  Simply connect any kind of small animals in a row and they will disappear, and then you will get points. The tasks in each level are different. 2. Keep looking This is a very classic computer web game from a long time ago. If you successfully match the same pattern, it will disappear. There is a time limit, and you will win when all the patterns disappear. 3.Match Pair 3D This is a very simple game. At the beginning of each level, a bunch of objects will be thrown on the table, and then you need to find each of th...

Website Sketch

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  This webpage is a personal introduction webpage, which contains a personal introduction, artistic works and design works, as well as a link to a design studio and links to other design websites. The overall style of the page is concise, the navigation is simple, and it is easy to operate. The main purpose is for personal and professional promotion.

Chapter One Reflection on "The Art of Game Design"

  Chapter One of "The Art of Game Design" has taken me into the fascinating world of game design. The chapter, centered around the theme "Design is the art of making decisions," delves deeply into the core elements of game design. The author, Jesse Schell, guides us to contemplate that game design is not just about technology and aesthetics but also about the art of player experience and emotional connection. He mentions that game designers must become skilled decision-makers, as every design choice impacts player feelings and behaviors. This concept made me realize that game design is a multidisciplinary art, requiring a synthesis of knowledge from fields such as aesthetics, psychology, sociology, and more. Another captivating concept is the "player's mental model." The author emphasizes that designers must understand how players think and perceive the game world to create immersive experiences. This focus on understanding player thought processes dee...